The second post-it art in the exclusively-equipment series is the Kokiri Tunic. This rounds off all of the starting equipment received at the beginning of the game. Being a tunic, the main challenge in drawing this post-it art was creating a realistic fabric texture. I first created an outline of the tunic and mapped out where the creases and folds would go. I then added a crosshatching texture over the entire tunic to mimic threading, and I added shadows and highlights as well as creases. To show that it was specifically the Kokiri Tunic I added pieces of grass and clovers coming off of the tunic, but these have overshadowed the more subtle creases. I was unable to find a good reference of clothing laid flat on a surface, so much of the crease patterns were original. The problems with the fabric are likely why this one took so long, but with the end of the school year coming I should have enough time to make a few more.
The next piece of equipment from Ocarina of Time is the Kokiri Boots. On this one there was a variety of textures that needed to be shown clearly, such as the leather which makes up the outside. The inside of the boot which wraps around to the outside is never shown to be fur (and many models display it as leather), but I put it in for some more contrast in shading and texture. I have never properly drawn fur before so I didn't know any specific techniques. I tried to balance the shading on both the surface and the fur and it turned out nicely. I didn't look at any pictures of leather so I didn't know exactly which direction to go in; I added some subtle lines to emulate the "scales" shown on leather. I even added some crease lines around the heels and toes. For the sole I went with a cork-like texture (again not based on any model) and used stippling for the texture. I haven't been putting the most focus into this blog, but I'll try to keep up with the post-it arts.